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ThunderForge Story

ThunderForge is an independent game development studio founded by me, Pietro Mascellino, together with my brother, Alessandro. Creating this company has been a long-time dream of mine—born from a lifelong passion for video games and the incredible potential they have to inspire, challenge, and connect people. After several years working professionally in the games industry, I knew it was time to take the leap and build something of my own—a studio where creativity, collaboration, and vision could thrive without limits.

Though still small in size, ThunderForge is powered by a passionate and dedicated team of friends who share the same belief in the kind of games we want to make: thoughtful, engaging, and emotionally meaningful. Each of us brings a unique perspective, and together we aim to craft experiences that players will remember long after the credits roll.

We’ve already released our first game, All We Need, on Steam—a milestone that marked the beginning of our journey and the first step toward something bigger. We’re currently hard at work on our next title, continuing to push ourselves creatively and technically with every project we take on.

Above all, we are deeply committed to the long-term vision behind ThunderForge. Our dream is to create games that truly inspire people—games that are remembered, talked about, and loved. No matter how many times we may stumble or fail along the way, we will keep moving forward. Because we believe in this path, and we know that one day, we will succeed.

ThunderForge Games

All We Need

All We Need is a first-person horror exploration where players will uncover supernatural mysteries, face chilling encounters, and navigate haunting landscapes.

Players will immerse themselves in a world of horror and suspense. Influenced by North American mythology, the game takes players on a harrowing journey as they follow the protagonist, Jack, who is drawn away from his family by mysterious supernatural forces. As players navigate the haunting landscapes and eerie environments of North American woods, they will encounter psychological challenges and dark secrets rooted in ancient lore.

Download it on Steam here.

Developer(s): ThunderForge Ltd

Role: Creative Director, Team Lead, Game Designer, Level Designer, Programmer

Engine: Unity

Platform(s): Windows

Release: 22th November 2024 on Steam

Genre(s): First-Person Horror Exploration

Mode(s): Single Player

Steel and Iron – In Development

Meet The Team